top of page
Overview
Title
Sole Developer (assets not mine, attributions here)
Features
-
Demonstrated the feasibility of integrating VR in an existing OpenGL pipeline for textured, lit meshes
-
Upgraded FMOD Ex to FMOD Studio to create a 3D soundscape demo using the Oculus Spatializer plugin (marked in cubes, cf. top-middle pic)
-
Designed the VR pipeline to compile out based on a single user-friendly build configuration option
Time
8 weeks
bottom of page